SoTL Snapshots: Evidence-Based Teaching Strategies
Evidence-Based Teaching Strategies Return to Snapshot Homepage
These Snapshots describe research-based teaching strategies on topics including deep learning, critical thinking, active learning, and student motivation.
Research shows that case studies can help students learn how to apply theories and generate practical solutions to problems...
Anecdotal evidence suggests that in-class mindfulness exercises may enhance student learning. In this study, a researcher and...
The assessments used in a course influence the way students learn and engage with class content. Certain assessments require...
Active learning classrooms (ALCs) typically include round or curved tables, moveable seats, and large screen displays that students...
Many students use laptops to independently take notes which can lead to low class engagement and unhelpful or inaccurate notes...
Intercultural competence refers to the ability to communicate effectively and appropriately in intercultural situations. Intercultural...
Online tutorials can present challenges for students and instructors including keeping students engaged and presenting...
Although drawing is used as a teaching technique in the visual arts and some science disciplines, drawing is used less often in....
In a ‘flipped classroom’ model, students read or view materials before class, work on practical problems in class, and check their...
In typical flipped classes, class time is used for what would traditionally be homework, and time out of class is used for what would...
Cognitive psychologists agree that cramming, highlighting, and rereading are not effective study strategies, especially for long-term...
Researchers have examined factors that affect student motivation in the university environment. Lack of motivation can lead...
Creating an active learning environment is important for educators in order to engage students during class time. The flipped...
Cooperative learning involves students working together to achieve a learning goal. Research suggests...
Research shows that students can increase their ability to retain information by studying the same information on more than one...
Game-based learning is a form of active learning that involves engaging students in gameplay related to defined learning outcomes.
Accrediting bodies of medical schools now recognize that ethics instruction is an integral part of medical education......
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